Georgia Commute Options - PSA
Nobody likes traffic. Creeping along the highway at a snail’s pace might be great for catching up on the latest podcasts, but it’s pretty terrible for anyone’s sanity. Nobody wants to get where they’re going slowly. We want to get there fast.
For this short animated spot, we wanted to pack in as much character and personality as possible. Ironically, that meant starting slow.
Planning Our Route
It’s always tempting to hit the ground running on a project, however, this spot featured several different environments, a cast of characters, and mini-scenes that could only take up a few seconds each. In order to accomplish this, we needed careful planning, carefully planning techniques that would best serve the story.
Our talented creatives worked closely to develop visuals that were character-focused while using color and light to express tone. The first step was reviewing the script and finding where to add character without slowing the pace of production.
Letting the Characters Drive
With so many characters on screen for a few seconds each, it was important to give each as much life as possible. We chose to animate them in 2D using Photoshop.
We also fleshed out each character, giving them fun backstories. Besides keeping our animators entertained, it helped them bring the characters to life.
Merging Dimensions
A lot of work went into merging 2D characters and 3D environments in order to create a cohesive spot. This included specific cameras and lenses within the 3D to make it feel more 2D in nature. We even rendered separate shadow palettes for every scene.
On the 2D side, we limited line art on the silhouettes of the characters. This helped us integrate them into the environments without them looking too flat.
Finally, maintaining a sense of travel can sometimes be hard when showing characters in the tight confines of a car or bus interior. Our artists achieved this feeling of continued movement by applying a series of contrasting light and dark shadows across the 2D characters and the 3D interior surfaces. By integrating the shadows through deliberately repetitive motion, we could make it look like the foreground characters are matching the movement of the passing scenery outside the windows.
GA Commute Options Process Reel
You have arrived at your destination
By starting with patient planning, we were able to create a colorful animation that blended 2D characters and 3D environments on a short timeline.
GA Commute Options PSA
Credits
Client: JWT / GA Commute Options
Production Company: Elevation
Creative Direction: Stephen Cocks, David Hendrix
Executive Producer: Stephanie Carson
Producer: Alina Klopach
Art Direction: Justin Burks
Animation Direction: David Hendrix
Design & Animation: Justin Burks, Sean Kiley, Kito Kondowe
Process Music: Blockbuster Night (Part 1) by Run The Jewels